Pocket integration via ReadItNow! on BlackBerry 10

Sometimes you don’t have the time to read everything as soon as you discover it. It’s the same for user of your apps as well. For that reason it could be a good fit to add Pocket integration to your apps. For those of you who don’t know what Pocket is, it’s a so called “read it later” service, available cross platform for multiple devices. Pocket enables you to save everything you want to read for later, and access it on multiple devices and platforms. For more informations please have a look at GetPocket.com. Pocket itself doesn’t offer a native Continue reading Pocket integration via ReadItNow! on BlackBerry 10

Build Once Deploy Everywhere But BlackBerry

Over the past few years, I have been actively developing games (and app prototypes) with Unity.  For those who don’t know, Unity is probably the most used game engine by Indie developers. While using Unity, I have been seeing two version number increases over the past years, from 3.x to 5.x. Over all the years, Unity has been adding more and more platforms to its range, including BlackBerry 10. Many Games that you can download in BlackBerry App World today are made with Unity, including some of the most popular games like Breakfast Saga by Marco Gallo or even the Continue reading Build Once Deploy Everywhere But BlackBerry