Cascades and auto animation
While I am trying to work on the next release for my Meetup app, I decided to take a little diversion to make a simple game app. Well, simple game app has taken a little bit longer than expected, but while working on the code, I learned a little unexpected feature about Cascades. When you want to place an item in a Container, you can let the Container handle the placement, or you can set the X and Y coordinates for the control (which is a subclass of a VisualNode). The values to set are the TranslationX and TranslationY, which Continue reading Cascades and auto animation